![]() “Keystone”Īfter getting the Keystone the text below was once supposed to trigger. A tag like this can’t be triggered for the Keystone but it exists in unused form. ![]() Walk up to the items on display and press the OK button to read their name tags. Now to return to Gold Saucer for our final visit there. Declining to give him this key item will simply cancel the talk-to event, but one unused text box exists for this scenario. The weapon maker will ask for some Mythril. If you ask him about the Keystone he then informs you that he sold it to Dio. “But if it’s the ‘Keystone’ you’re looking for, ![]() The locked line was left behind in favor of the two used lines below. It is possible to entirely skip this exposition. This is where the game informs you about the Keystone and its purpose.
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